Danny Colclough
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Shameful Monkey Insanity

Shameful Monkey Insanity is a game made in a week as part of a dry run ahead of the One Game A Month challenge. I was designer on the project, working together with a programmer and an artist/animator.

My responsibilities included:
  • Pitching the original concept/idea
  • Defining the mechanics and abilities
  • Setting values in Unity for better "player feel"
  • Collaborating/giving feedback to the other team members throughout the development process

Click here to visit the download page for the game jam submission

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