Shameful Monkey Insanity
Shameful Monkey Insanity is a game made in a week as part of a dry run ahead of the One Game A Month challenge. I was designer on the project, working together with a programmer and an artist/animator.
My responsibilities included:
Click here to visit the download page for the game jam submission
My responsibilities included:
- Pitching the original concept/idea
- Defining the mechanics and abilities
- Setting values in Unity for better "player feel"
- Collaborating/giving feedback to the other team members throughout the development process
Click here to visit the download page for the game jam submission