Zombie Time
Zombie Time is a third person puzzle game made for the June 2021 "One Game A Month" jam. The theme for the jam was Time Is Key. I was designer on the project, working together with a programmer and an artist/animator.
In Zombie Time, you play as a Wizard who has been temporally frozen, and now time only moves when you move. You only know one spell - how to invert time. Using this you must solve puzzles and evade blood thirsty Zombies.
My responsibilities included:
Click here to view the planned level designs in Miro
Click here to visit the download page for the game jam submission
In Zombie Time, you play as a Wizard who has been temporally frozen, and now time only moves when you move. You only know one spell - how to invert time. Using this you must solve puzzles and evade blood thirsty Zombies.
My responsibilities included:
- Level design
- Mocking up player critical path in Miro
- Puzzle design
- Concepting and mocking up puzzles in Miro to showcase time powers
- Ensuring there is a successful onboarding of the player and gradual, organic increase in difficulty and complexity
- Documenting scenarios for time puzzles and enemy encounters
- Contributing to overall concept
Click here to view the planned level designs in Miro
Click here to visit the download page for the game jam submission