Danny Colclough
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Zombie Time

Zombie Time is a third person puzzle game made for the June 2021 "One Game A Month" jam. The theme for the jam was Time Is Key. I was designer on the project, working together with a programmer and an artist/animator.

In Zombie Time, you play as a Wizard who has been temporally frozen, and now time only moves when you move. You only know one spell - how to invert time. Using this you must solve puzzles and evade blood thirsty Zombies.

My responsibilities included:
  • Level design
    • Mocking up player critical path in Miro
  • Puzzle design
    • Concepting and mocking up puzzles in Miro to showcase time powers
    • Ensuring there is a successful onboarding of the player and gradual, organic increase in difficulty and complexity
  • Documenting scenarios for time puzzles and enemy encounters
  • Contributing to overall concept

Click here to view the planned level designs in Miro
Click here to visit the download page for the game jam submission


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