Funemployment Week 22
I've honestly lost track of this whole timekeeping thing. This particular post is 4 days late, but I didn't want to do another double or triple episode where I try to remember exactly what it was I did in the preceding 21 days.
This past week and a half has been another blur. I guess sort of trying to work two different jobs will do that to you. I'm still assessing if this is the route I want to go, and how long I'm willing to stick with it should it not be the chosen route. I'm in a constant state of impatience that immediately makes me uncertain about any choice I make. It's a nightmare.
What I can say for certain is that I've done zero GameMaker, Unity, Unreal or writing work for the past week and a half. It's brutal. So I want to try and make an effort to at least complete the Pixelles program, which I'm currently behind on.
I did finish playing another game though - Deliver Us The Moon. A very odd egg of a game. It's a linear space adventure that's halfway between walking simulator and full fledged action game. My next video will be a review of that, since I haven't done one in ages.
So, next goals:
- Write review of Deliver Us The Moon
- Complete next exercise in Pixelles program
- Try and put some time at least into GameMaker
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