Designer - Gamucatex
Procedural designer on Project Tectonicus, an education focused title containing city management and card battle gameplay. Responsibilities include pitching new designs, documentation, and prototyping.
Designer (Personal Projects)
DIMB - (Released) Personal game project developed by myself and a friend. I was responsible for the idea, designing, writing and coding the entire game.
MARK II - (Prototyping) PC game being developed by myself in GameMaker Studio 2
The Magnificent TrufflePigs (PC / Nintendo Switch)
Star Citizen / Squadron 42 (PC)
N.O.V.A. Legacy (Mobile)