Only after starting writing this entry did I realise that the title of it isn't as clever as I initially thought. I was trying to say that MGS V is full of nonsense, but "Phantom Nonsense" implies that there is very little nonsense and that everything actually totally makes sense. And maybe MGS V will make sense by the time I'm through with it, but four hours in it definitely does not.
To be honest, I don't think any game was going to be looked upon favourably considering the last title I played was The Last Of Us. But MGS V seems to have particularly rustled my jimmies for some reason. It's probably because of the intro, as it is the exact opposite of the intro to TLOU. Where as TLOU starts slow, with tension building constantly but clearly so you know what is going, MGS V starts with a gore fest and a million names and organisations being thrown at you within the first 30 seconds. People disappear, reappear, act like ghosts, but then get affected by regular weapons, attack you, attack others and then you escape on horseback whilst a whale made of fire eats a helicopter. I get that the MGS series has always dabbled in being slightly out there, in the same way the sky kind of dabbles in being a bit blue sometimes, but even for MGS this intro felt like too much. And it didn't get better as the game went on. The game is called MGS V(5) but it's clear that this game is not meant to be played directly after MGS 4: Pony Guns or whatever it was called. To fully understand what is going on you probably need to have played Peace Walker as well as Ground Zeroes, the paid demo. I have played the latter (because I got it for free, fuck paying for a demo) and I still had no clue what was going on. There is a certain appeal in being caught up in a grander story that is bigger than you, but there is a limit, and MGS V is getting precariously close to breaching that limit. That isn't to say that MGS V is a bad game. I'm enjoying the gameplay so far, and the game has been out long enough that I've already seen plenty of screenshots and clips of some of the cool things you get to do later on. But I just thought it was an interesting comparison to make between two different games. One being a new IP with no backstory to provide exposition for, and the other being the latest (and most likely last) in a long lineage of classic titles with a story so ridiculous it makes the Fast & Furious franchise look restrained and down to Earth.
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August 2022
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